Game Type: Gacha Action RPG based on anime characters
Core Genre:
Action RPG with inventory, equipment, and character-specific tools/abilities.
Main Concepts:
Gacha System / RNG: Players roll randomly to obtain characters.
Anime Crossover: Each character comes from a popular anime universe (e.g., Gojo, Saitama, Toji, etc.).
Key Features Already Developed:
Character roll system with weighted probabilities (using ToolTable with Weight and Rarity)
Tools folder: Each anime character is a model containing their specific tools or abilities
Automatic equipping of the rolled character (tools go to Backpack or Character)
Save system: Characters obtained are saved using DataStoreService
Inventory GUI: Displays all unlocked characters and the currently equipped one
Re-equip option available via the Inventory button
Server-side management: PlayerData, RemoteFunctions, and RemoteEvents are fully implemented
Gameplay Objective:
Players roll to collect anime characters, equip them, and use their unique powers in the game.