#Really Simple Please someone how do I have this Teleporter work simply
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replace CFrame.Vector3.new(x,y,z) with Vector3.new(x,y,z) and also replace rootPart.CFrame = Position with rootPart.CFrame = CFrame.new(Position) to line 431
yo got it sorted, also since its a table and i have loads of players being teleported there will they like stack? or just teleport next to one another?
probably stack, you can add a random offset for the x,z values to prevent that
how would i do that?
would this be along the right lines?