#Click detectors

1 messages · Page 1 of 1 (latest)

slim wedge
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is there a way to fix click detectors bypassing a debounce/cooldown when you click relatively quickly?

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the issue isnt as much as that the debounce does not work, but rather it seems to let a second "click" slip by.

narrow finch
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Seems weird, maybe a problem with multithreading, try putting the Debounce = true line before wrapping and calling the coroutine.

slim wedge
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I actually just figured it out

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the issue was that some instances were not cancelling when finished

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so it was detecting the click for multiple instance at once

narrow finch
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Oh okay, that makes sense! Gl!

slim wedge
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thank you

lavish crystal
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delete system 32 it should fix it

dire tartan
# slim wedge thank you

Just to clarify, coroutine.wrap isn't going to make the threads run asynchronously. You can use task.create if that's what you want.