#Animations

1 messages · Page 1 of 1 (latest)

frail coyote
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I want to replace the default animations of a player based on the picked class, which i would refer to as the Name value of a model in the character model
What is the best way to do that? what i had in mind was having copies of the Animate script with needed animations already inserted, stored in serverstorage and copied to the player's character
i in general need a big ah guide on overriding default animations and binding chosen animation set to some value, if i can find that anywhere would be amazing

jaunty flax
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But maybe you can do something with HumanoidDescriptions

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I haven’t researched it but it might be possible.

frail coyote
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animations and the new animator is so confusing

frail coyote
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i might spend a few hours of research just on it to be somewhat confident in what im doing

jaunty flax
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Good idea.

Another thing you could do is ask ChatGPT, not to do it, rather how it could be achieved. Thereby you learn alot and utilize AI for quicker research.

frail coyote
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i absolutely forgot about ai models

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im never asking ai to write complete code im only asking for tips and how to do what i need

jaunty flax
frail coyote
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whats the point of me having a game if i cant maintain it 💔

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alr ill research n experiment with animations then

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thanks