#What would be the basic set up to spawn parts within Roblox terrain?

1 messages · Page 1 of 1 (latest)

shadow steppe
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Kind of how "Dig to Earth's core" game implements it

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The only thing that comes to my head rn is getting a range from x to y for all the coordinates and spawn object within that space but I'm convinced there's a better way

bronze geyser
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I dont know "dig to earth core".
All i would do is use clone to duplicate it.
Then do

    local randomX = math.random(minX, maxX)
    local randomZ = math.random(minZ, maxZ)
    local position = Vector3.new(randomX, y, randomZ)

put a cooldown and thats pretty much all

bronze geyser
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theres no simpler method this is already very fast and simple

shadow steppe
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Alright, good to know that's the way to go, ig I'd just need a bit more of parameter like min and max distance, amount etc...

bronze geyser