This is bugged, I want the black hole to follow me above my head, I welded all the parts to PrimatyPart with a plugin but when I move it bugs and sends me anywhere.
part of script : elseif v:IsA("Model") then
local modelClone = v:Clone()
modelClone:SetAttribute("DestroyOnChange", true)
local bodyPartName = modelClone:GetAttribute("BodyPart") or "Torso"
local targetPart = player.Character:FindFirstChild(bodyPartName)
if targetPart and modelClone.PrimaryPart then
modelClone.Parent = player.Character
-- Décalage de 3 studs au-dessus du BodyPart
local offset = CFrame.new(0, 10, 0)
modelClone:SetPrimaryPartCFrame(targetPart.CFrame * offset)
local weld = Instance.new("WeldConstraint")
weld.Part0 = targetPart
weld.Part1 = modelClone.PrimaryPart
weld.Parent = modelClone.PrimaryPart
end
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