#Loading Screen errors
1 messages · Page 1 of 1 (latest)
use runservice
itll change speeds based on device performance
first use
repeat
wait()
until game:IsLoaded()
for "10%"
and then use RunService.RenderStepped signal to "load" 1 bit for each signal
i can help you personally if you want
If you could that would be highly appreciated
sure, ill need some to log back into roblox studio
huh
Sometime do you mean or?
Nws :)
Give me like 20-30 mins actually, I gotta go do something
add YNOS_S when youre back
20-30 mins turned into 3 hours.