#Head and Waist Rotation Stuttering
1 messages · Page 1 of 1 (latest)
nah its because you're firing to the server which changes what is going on with the client
this has a delay, which causes stuttering
just do all of it on the client
oh, id rather keep it so other players can see it, could i just make it not tween and just updates immediately because the player is going to be in first person anyways so i dont really care about smoothness really
have you tested that?
nah, imma try to rn
no i meant, have you tested doing it on the client only?
because that does in fact replicate to the server and will show to all players
players have network ownership of their local character
so anything you do to it on the client will be sent to the server and show for everyone.
i'm not 100% certain it works for motors, but i'm pretty sure it does. that's what i'm saying you should test.
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i will probably just end up making it client only like u said and remove the tween too because it doesnt really matter about the server tbh, all i just care is that the player can move their torso and head while in first person so the can rotate theyre flashlight around
tbh you could probably just set the parts cframes directly instead of messing with the motor properties. that 100% will replicate to the server
like change the head and torso cframes?
yes. just bear in mind that rotating the torso is likely to rotate the head also since they are constrained by a motor so there's a correct order to do it in
i'm not totally sure on which order is correct but you can test that pretty easily