#Camera positions and transitioning

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fast citrus
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how would i go about creating a cutscene? it will consist of two cameras (the position of the camera) and i dont want it to have any transitioning like moving it to the other position, im talking about cuts. so camera1 switches to camera2 and so on by cutting to each camera

plain swallow
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tween servide

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@fast citrus

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local part = workspace.part
local pos1 = Vector3.new(0, 0, 0)
local pos2 = Vector3.new(0, 10, 0)

local Service = game:GetService("TweenService")

while true do
local tween = Service:Create(Part, TweenInfo.new(5), {position = pos2})
tween:Play()
tween.Completed:Wait()

local tween = Service:Create(Part, TweenInfo.new(5), {position = pos1})
tween:Play()
tween.Completed:Wait()
end

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or use CFrame

fast citrus
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and this would be a local script? or no

eager rootBOT
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shell shoal