#how can i fix the sound to hear others players
1 messages · Page 1 of 1 (latest)
sounds don't hear
For general sounds just put them somewhere where it isn't just local, if you want the sound to be played locally put it somewhere local like StarterGui or sum
I think that's how it works don't really remember
i don t understand can you help me? @faint torrent
I have this
i mean i can use the sound i hear
but the other people not
if hit.Parent ~= game.Players.LocalPlayer.Character then return end
i looked in forum and i found this
Try putting a random sound in like workspace and see if other people can hear it
Is it a positional sound
wdym
Like is the sound attached to a part
Oh it’s to a tool
Try chancing the script from a local script to a script
Yeah, add another script and use the same/similar code to the one your using
thx
yep
is working
do you have a script with full animation
?
i mean from internet
wdym full animation
** You are now Level 3! **
i mean dance menu
i dont get ur question lol
you mean so like the gui animates once you click it?
if you can send it
** You are now Level 6! **
send on https://easyupload.io
local TweenService = game:GetService("TweenService")
local ButtonTween = TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut)
local FrameTween = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut)
local TransitionTween1 = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.In)
local TransitionTween2 = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
local MainFrame = script.Parent
local Buttons = MainFrame.Buttons
local Popups = MainFrame.Popups
local Title = MainFrame.Title
local PlayButton = Buttons.Play
local SettingsButton = Buttons.Settings
local CreditsButton = Buttons.Credits
local Transition = MainFrame.Parent.Transition
local PlayButtonPressed = game:GetService("ReplicatedStorage"):WaitForChild("PlayButtonPressed")
for i, v in pairs(Buttons:GetChildren()) do
if v:isA("Frame") then
v.MouseEnter:Connect(function()
TweenService:Create(v, ButtonTween, {BackgroundColor3 = Color3.fromRGB(40,40,40)}):Play()
end)
v.MouseLeave:Connect(function()
TweenService:Create(v, ButtonTween, {BackgroundColor3 = Color3.fromRGB(30,30,30)}):Play()
end)
end
end
local function openPopup(popupName)
for i, v in pairs(Buttons:GetDescendants()) do
if v:IsA("TextButton") then
v.Visible = false
end
end
TweenService:Create(Buttons, FrameTween, {Position = UDim2.new(-0.5, 0, 0.9, 0, 0)}):Play()
TweenService:Create(Title, FrameTween, {Position = UDim2.new(0.5, 0, -0.15, 0)}):Play()
TweenService:Create(Popups:FindFirstChild(popupName), FrameTween, {Position = UDim2.new(0.5, 0, 0.5, 0)}):Play()
Popups:FindFirstChild(popupName).Back.TextButton.Visible = true
end
local function closePopup(popupName)
for i, v in pairs(Buttons:GetDescendants()) do
if v:IsA("TextButton") then
v.Visible = true
end
end
TweenService:Create(Buttons, FrameTween, {Position = UDim2.new(0.1, 0, 0.9, 0)}):Play()
TweenService:Create(Title, FrameTween, {Position = UDim2.new(0.5, 0, 0.299, 0)}):Play()
TweenService:Create(Popups:FindFirstChild(popupName), FrameTween, {Position = UDim2.new(0.5, 0, 1.5, 0)}):Play()
Popups:FindFirstChild(popupName).Back.TextButton.Visible = false
end
SettingsButton.TextButton.MouseButton1Click:Connect(function()
openPopup("Settings")
end)
CreditsButton.TextButton.MouseButton1Click:Connect(function()
openPopup("Credits")
end)
Popups.Settings.Back.TextButton.MouseButton1Click:Connect(function()
closePopup("Settings")
end)
Popups.Credits.Back.TextButton.MouseButton1Click:Connect(function()
closePopup("Credits")
end)
PlayButton.TextButton.MouseButton1Click:Connect(function()
PlayButtonPressed:Fire() -- For Initial Camera Script
for i, v in pairs(Buttons:GetDescendants()) do
if v:IsA("TextButton") then
v.Visible = false
end
end
TweenService:Create(Buttons, FrameTween, {Position = UDim2.new(-0.5, 0, 0.9, 0)}):Play()
TweenService:Create(Title, FrameTween, {Position = UDim2.new(0.5, 0, -0.15, 0)}):Play()
TweenService:Create(Transition, TransitionTween1, {Position = UDim2.new(0.5, 0, 0, 0)}):Play()
wait(1)
TweenService:Create(Transition, TransitionTween2, {Position = UDim2.new(0.5,0,1,0)}):Play()
workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
wait(1)
game.Lighting:WaitForChild("Blur").Enabled = false
script.Parent.Parent:Destroy()
end)
and where i put this
Open a local script in StarterGui, then make a ScreenGUI, then a frame, then a local script
and copy and paste each
it's not gonna work if you just run it but here's the hierarcy of mine
If you copied the first part and pasted it then copied the second part and pasted it you should be good
make a frame in "Emotes" and then put the local script in it
Just as I have a MainFrame
Yeah
It's not gonna work first try bc u have to change a bunch of stuff
give me a sec
I watched this guy's tutorial to learn about GUI:
https://www.youtube.com/watch?v=boFURxnptyY&list=PLQ1Qd31Hmi3Xnlu8u9hCYClLurMQYJIrz
📜Join my Discord Community if you want scripting help, give feedback, or just hang out:
https://discord.gg/WC6kPu5W5P
🎨Watch My Full Roblox GUI Tutorial Series:
https://www.youtube.com/playlist?list=PLQ1Qd31Hmi3Xnlu8u9hCYClLurMQYJIrz
🔴Watch My Full Roblox ADVANCED Scripting Tutorial Series:
https://www.youtube.com/playlist?list=PLQ1Qd...
The fourth video is probably the one you're looking for but it's still a really good idea to watch it
i show you
i have like that
but if you can help me with where i can find all animations
id for laying down sitting
yea?