#Procedural path generation

1 messages · Page 1 of 1 (latest)

round parrot
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Does anyone know how to make a terrain generation system like in a dusty trip with random buildings around and stuff like that?

marble bison
ashen bridge
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AND PAY ME 6K ROBUX TO DO IT @round parrot

round parrot
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nuh uh

north wing
# round parrot Does anyone know how to make a terrain generation system like in a dusty trip wi...

there are plenty of youtube tutorials regarding procedural dungeon generation systems. it works in a pretty similar way to that, so with the use of those tutorials you will eventually be able to figure it out.
I think looking through devforum might also help

i really recommend doing some research before opening up a post. i also advise looking into things that might not be direct answers to your question, but will help you get a good general understanding of the topic at hand, so not only are you equipped to create the script you are asking about, but also other scripts of similar function

uneven wraith
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yeah