#sounds not going to the right parent

1 messages · Page 1 of 1 (latest)

unreal barn
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for some reason when i try changing the parent of the sound it wont work and keep giving me this error

silent sierra
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Try moving the walk array assignment into the runStartEvent callback

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I think because it doesn't have a parent assigned when it's created, the garbage collection picks it up before the event listener can be called

gray ospreyBOT
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studio** You are now Level 2! **studio

mint thunder
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You have to stire the paths and clone then later when choosing

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And then set the clones parent

silent sierra
mint thunder