So I've got a weird issue. I have a monster npc that uses a Raycast to "see" players in front of it, pretty standard stuff. Everything functions normally, but for one individual in our test group. When using his R15 model the Raycast is unable to detect him. If he switches to R6 it works, and I haven't had this issue for any of the other 5 people involved in testing. The Raycast result is just nil when set on him. Has anyone else encountered anything like this?
#Intermittent Raycast Issue
1 messages · Page 1 of 1 (latest)
Check ur raycast params
I have a blacklist that ignores the monsters own body, but like I said the bug only affects one player. And only when he's using certain body parts. It's a really weird specific thing. From what I understand Raycast can't pick up cosmetic parts so it can't be that, like it aiming for the torso but bouncing off the cosmetic first before hitting it.
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