#Plot assignment system like Grow a Garden

1 messages · Page 1 of 1 (latest)

sturdy grove
#

Hey! I’m trying to make a system like in Grow a Garden where, when a player joins the game, they get assigned one of 6 available plots (territories). Each plot should only be used by one player. I also want the player’s name to appear on a nameplate in their assigned plot.

And when the player leaves the game, everything on their plot should be removed so it's ready for the next player. How can I do that?

lofty stratus
sturdy grove
#

Yep

robust harbor
#

There are a lot of elements involved in this system tbh. You need to save all the player's data when they are leaving and load it when they're joining, that's probably the most important one. Loading all of their data onto the plot is another aspect when they join. Players object has a .PlayerRemoving and .PlayerAdded events you can use to save/load data

#

Those events you can also use to render their data onto the plot when they join

#

and render it out when they leave

sturdy grove
#

Appreciate the help man ill try that !

normal stream
#

Hello i have a question can someone help to fix this script i want my SignText to chance to a player's name when he/she join and to change back to Empty Garden when he/she leve but my script does not work