#Render script but only for avatars
1 messages · Page 1 of 1 (latest)
local script, determine distance between humanoid root part of the plr character, change transparency of baseparts of characters that are further than max distance
formula for distance is
local distance = (plrHrp - displayHrp).Magnitude
or the other way around i forgot
Activate the check everytime the character moves
the short of it is you kinda can't. just let roblox's regular render distance stuff do its thing.
yeah but i bet they want it to show displays if theyre like 10 studs away from the player, like in all of those character games
displays?
display characters
wha?
the shit in the picture
There are games that have preset outfits and they display them and you can buy them with a proxprompt
you mean it's a blank r6 until it gets close enough or something?
no just plain invisible
yeah imo just let it do that
there's a tonne of problems you'll be facing if you try to do this
yeah pop-in
you can hide it easy, but you can't make it visible outside replication range very easy
i mean you have few options, some of which are
- change transparency
- move it under ground or anywhere outside player view
- move them between workspace and repstorage
all are shit, i dont know better practice yet
or
mess with the roblox's streaming
but idk if that doesnt affect all the parts tho
i just began my research on this
first option here is probably the easiest to hide characters
yeah
i thought this was about making characters show up at large distances.
that would be very hard. short distances super easy, barely an inconvenience
they said certain
so neither could be applied here
though by the aesthetic of the workspace in the screenshot, i could tell its one of those games where its a very close radius
@upper walrus
first few messages
Okay sorry i was in fact checking what you just said and i managed to remove the humanoid part the only thing is the accessories are still showing up sadly and i don't know how to really remove them since it's made differently from other items
i just know that accessories are made out of mesh but idk if should extract those mesh in the avatar model idk which thing would be more efficient in fact
** You are now Level 2! **
and thanks for your answer
they have a handle right
the accesories
thats a basepart
set its transparency to 0
i mean 1
1
in fact yeah it has like an handle filled with settings and proprieties so i'll try to set it hopefully it doesn't mess up