#Blocking System
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CombatClient
ServerCombat
ComabatClient is a local script in Starterpack while ServerCombat is in serverscriptservice
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I suspect its because your m1 animations are canceling the blocking animation
its because you have 2 input ended function instead you should detect when the block began using UIS.InputBegan
then you detect it stopping using UIS.InputEnded
oh
he should also do a check if he's using m1
or blocking
and prevent any m1 from happening
while blocking is enable