So, I found this Undertale-style text function which is PERFECT for my game, but I'm just having some difficulty properly using it. The example script it gave is the file attached. I want to be able to just run code like this just when a function is ran, without it waiting for the player to say something or interact with a proximity prompt (which I've got working before), but when I placed this code in a LocalScript, it didn't work. Please help!
Here's the code I want to run inside a LocalScript by itself:
local dialogue = {
lines = {
"You swing your blade with all your might.",
"Pair of Halves takes 10 damage."
},
config = {
lines = {
["1"] = {
Persistent = true,
colors = {
["1"] = Color3.fromRGB(255, 255, 255)
},
sounds = {
["1"] = game.SoundService["DefaultTextSound"],
},
speeds = {
["1"] = 0.02
},
effects = {
["1"] = "normal"
},
fonts = {
["1"] = "DefaultFont",
}
},
}
}
}