I'm looking into different methods of creating a mini-map for my game, and I'm aware of RoRender, but the problem is that my map is procedurally generated and literally 50kx50k studs in size. I'm aware there are certain limitations with maps this big but I'm sure a mini-map isn't quite one of them. As mentioned, my map is procedurally generated, but it's a tile system. I've thought about using a grid of frames, but with my map size that would be about 2.5k frames. Not an insane amount but a bit more than I'd like to use. Any ideas for how I could achieve this? Also, I'm not asking for a script, I'm just asking for methods to implement what I need.