#Accurate Projectile

1 messages · Page 1 of 1 (latest)

sharp igloo
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I started learning Lua about a month ago, and I'm trying to create a projectile with a good hitbox and a accurate position on each player's screen. Any tips on how I can achieve this?

wintry zenith
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roblox doesn't have good solutions for this, you'd have to make your own which is practically impossible for beginners. https://en.wikipedia.org/wiki/Client-side_prediction just do everything on the server.

Client-side prediction is a network programming technique used in video games intended to conceal negative effects of high latency connections. The technique attempts to make the player's input feel more instantaneous while governing the player's actions on a remote server.
The process of client-side prediction refers to having the client locall...

chrome sentinel
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just do the hit detection part of projectile on server and the part of the projectile u can actually see on client

tawdry wharf
sharp igloo
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Thank you 3 for responding

sharp igloo
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ill try raycast thanks