i'll post the code in the later messages but i've been facing a big roadblock in making my code more functional, basically i have a working sprint and stamina system, a sorta functional hunger system and i'm making an edible item to better test out the hunger system.
i've made a module script to create values in the player character and declare those values as variables
problem is, a guy like me would think this would work and make these game mechanics able to interact with each other, but that's not the case. i want to make it so that sprinting makes hunger drain twice as fast and eating the test food regens some hunger, but those haven't worked, everything else works but not those
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