local Player = Players.LocalPlayer
local currencyGUI = script.Parent
local currencyHolderFrame = currencyGUI:FindFirstChild("CurrencyHolder")
local foodFrame = currencyHolderFrame:FindFirstChild("Food")
local coinsFrame = currencyHolderFrame:FindFirstChild("Coins")
repeat wait(1) until Player.leaderstats
local function changeValue(name: string, amount: number)
if name == "Food" then
foodFrame.Amount.Text = amount.."/50"
elseif name == "Coins" then
coinsFrame.Amount.Text = amount
end
end
changeValue("Food", Player.leaderstats.Food.Value)
changeValue("Coins", Player.leaderstats.Coins.Value)
Player.leaderstats.Food.Changed:Connect(function()
changeValue("Food", Player.leaderstats.Food.Value)
end)
Player.leaderstats.Food.Changed:Connect(function()
changeValue("Coins", Player.leaderstats.Coins.Value)
end)```
(sorry if its the wrong tags ngl idk what tags this would follow)