local function waitAfterTween(duration)
wait(2) -- Wait for tween to complete
wait(duration) -- Additional wait time
end
while true do
-- First cycle
Ad1:TweenPosition(UDim2.new(0, 0, -1, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad2:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad3:TweenPosition(UDim2.new(0, 0, 1, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad4:TweenPosition(UDim2.new(0, 0, 2, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad1.Position = UDim2.new(0, 0, 3, 0) -- Reset Ad1 to bottom
-- Second cycle
Ad2:TweenPosition(UDim2.new(0, 0, -1, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad3:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad4:TweenPosition(UDim2.new(0, 0, 1, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad1:TweenPosition(UDim2.new(0, 0, 2, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad2.Position = UDim2.new(0, 0, 3, 0) -- Reset Ad2 to bottom
-- Third cycle
Ad3:TweenPosition(UDim2.new(0, 0, -1, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad4:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad1:TweenPosition(UDim2.new(0, 0, 1, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad2:TweenPosition(UDim2.new(0, 0, 2, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad3.Position = UDim2.new(0, 0, 3, 0) -- Reset Ad3 to bottom
-- Fourth cycle
Ad4:TweenPosition(UDim2.new(0, 0, -1, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad1:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad2:TweenPosition(UDim2.new(0, 0, 1, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad3:TweenPosition(UDim2.new(0, 0, 2, 0), "InOut", "Sine", 2)
waitAfterTween(15)
Ad4.Position = UDim2.new(0, 0, 3, 0) -- Reset Ad4 to bottom
end
#Not waiting for next image. Time should be 15 seconds
1 messages · Page 1 of 1 (latest)
So this script scrolls ui but it only waits 4 seconds and then moves on to the next.
Now, i want it to be 15 seconds but i can't somehow.
Dude make a function to tween an ad! Then use a table with all the adds in to scroll them, its not that hard, but can be easily edited and read by anyone