#animation behaves weirdly?
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for some reason when i do it in a rig it is good but when its my character it bugs
whats it meant to do
sword
?
an animation for a sword
can you send a video of it working on a rig
i already sent it
well you have to be more specific
its a property of animations
animations with higher priority will take over other animations
for example if you have an action animation, it should override the walk animation
if its set to default for your sword animation then the walk or idle animation will play over it
but there isnt anything here
in the animation editor
np
IT WORKS :DDDD
You can also change priority in script
alright