#Animation Issues with Tool

1 messages · Page 1 of 1 (latest)

uneven field
#

Hello there!
So im having some trouble with animations for my katana...
The animation works perfectly on the dummy i made it in, the Handle was connected to the arm with a Motor6D and all but, whenever i ported the animation to the Tool the Katana would not animate.
The rest of the body did it's animation, but the katana didn't even move, it's like it is using the Default tool animation.

Here are some pictures of reference, How the animation looked on the dummy and how it looks on a player:

viscid thicket
#

my guess is you'd have to actually rotate the arm

#

to make the katana rotate with what you want

#

otherwise, you'd have to code the motor6D C1 value's orientation to what you want when you first play the anim

uneven field
#

Like the rig's motor6D?

#

Because the Katana in the Rig's anim is a part of the rig

#

So i animated it separately from the arm

wide wind