#Armor Misaligned

1 messages · Page 1 of 1 (latest)

thorn matrix
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I'm trying to make functioning armor and there's 4 pieces the helmet chainmail and greaves (left and right greave). The method i was using to put it on player model was to clone from server storage teleport it to the player and weld it. The helmet and chainmail work fine. but for some reason the greaves are always offset in a random direction. I have no idea why its so inconsistent. Ive tried various methods and it just doesnt work. I froze player movement cause i thought maybe legs were changing location but no. If anyone knows why this is happening please tell me. The helmet and chainmail and work fine but for some reason its just the greaves.

frank roost
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Have you tried putting the armour items on as accessories?

thorn matrix
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ive never done accessories:/

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i couldnt post the script cause it was too long for original script

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ill try it though thanks

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i dont know why my original method is inconsistent thougb

frank roost
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You can put each union/mesh/part in it's own Accessory instance and use an Attachment to position it relative to your character

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Your method should also work though - did you ensure the CFrame of the greaves matches the CFrame of your character's head?

thorn matrix
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ive been making it match the legs

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Is that the issue

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I didnt know it had anything to do with the head

frank roost
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No it should also work using each leg's CFrame

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so you are doing each greave individually, or are they a single part/model?

thorn matrix
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Since each leg moves differently

frank roost
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If you are using each leg's CFrame, then the position of the greave should be offset (correctly or mistakenly) the same direction everytime, so that's weird

thorn matrix
woeful craterBOT
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studio** You are now Level 1! **studio

thorn matrix
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and idk whats causing the inconsistencies

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im making it an accessory rn

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to see if that works