Hello, I'm trying to do a clicker on roblox, and I was wondering what would be the safest and yet most efficient way to store data such as the counter of how many cubes you have after clicking it, I have concerns on security for client manipulators, and I want the most efficient way to do so, and also I had a concern that the way I'm doing may have some issues when regarding where to store this data at
1st pic: the cube with its click detector
2nd pic: server script that creates the necessary folders and Valueholders to store information inside the player on the Players tab
all the data is manipulated with the server and its stored in the Players > player(name) > Currency folder
and I have a GUI for the client to show that information to the client player.
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