#how to rotate objects depends of where the character looks

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placid parrot
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help

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so

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iv'e got a projectile

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but

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how do i make it look the same way as a where the character looks

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?

haughty lava
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you create an instance no? just set that instance pos to where your character looks but forward

placid parrot
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i wish i know how to do this

long cloak
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player.character.cframe.rotation ?

placid parrot
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But how do i transfer it to x,y,z so I can made the projectile follow this rotation

long cloak
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rotations are vector3 already

placid parrot
long cloak