#srb2 style physics system
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
hello
i'm making an srb2 style game however I rely on the roblox physics (for now) and i don't know how to make my own physics system, based on the Sonic Physics Guide (https://info.sonicretro.org/Sonic_Physics_Guide), would anyone be able to help? thanks
i'll send some videos of what i mean in just a moment
this sort of thing happens and i don't want that to happen, i want the player to stick to the surface somehow (and on particular ramped surfaces gets launched upward/forward
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