#help with leaderboard
1 messages · Page 1 of 1 (latest)
for example when you click with the rock it adds +1
but it doesnt work on the leaderboard
local statsName = "rocks"
local maxItems = 50
local minValueDisplay = -1
local maxValueDisplay = 10e15
local abbreviateValue = true
local updateEvery = 5
local headingColor = Color3.fromRGB(106, 57, 9)
local DataStoreService = game:GetService("DataStoreService")
local Players = game:GetService("Players")
local DataStore = DataStoreService:GetOrderedDataStore("GlobalLeaderboard_" .. statsName)
local Frame = script.Parent.Frame
local Contents = Frame.Contents
local Template = script.objTemplate
local COLORS = {
Default = Color3.fromRGB(38, 50, 56),
Gold = Color3.fromRGB(255, 215, 0),
Silver = Color3.fromRGB(192, 192, 192),
Bronze = Color3.fromRGB(205, 127, 50)
}
local ABBREVIATIONS = { "K", "M", "B", "T" }
local function toHumanReadableNumber(num)
if num < 1000 then
return tostring(num)
end
local digits = math.floor(math.log10(num)) + 1
local index = math.min(#ABBREVIATIONS, math.floor((digits - 1) / 3))
local front = num / math.pow(10, index * 3)
return string.format("%.2f%s+", front, ABBREVIATIONS[index])
end
local function getItems()
local data = DataStore:GetSortedAsync(false, maxItems, minValueDisplay, maxValueDisplay)
local topPage = data:GetCurrentPage()
Contents.Items.Nothing.Visible = #topPage == 0 and true or false
for position, v in ipairs(topPage) do
local userId = v.key
local value = v.value
local username = "[Not Available]"
local color = COLORS.Default
local success, err = pcall(function()
username = Players:GetNameFromUserIdAsync(userId)
end)
if position == 1 then
color = COLORS.Gold
elseif position == 2 then
color = COLORS.Silver
elseif position == 3 then
color = COLORS.Bronze
end
local item = Template:Clone()
item.Name = username
item.LayoutOrder = position
item.Values.Number.TextColor3 = color
item.Values.Number.Text = position
item.Values.Username.Text = username
item.Values.Value.Text = abbreviateValue and toHumanReadableNumber(value) or value
item.Parent = Contents.Items
end
end
script.Parent.Parent.Color = headingColor
Frame.Heading.ImageColor3 = headingColor
Frame.Heading.Bar.BackgroundColor3 = headingColor
while true do
for _, player in pairs(Players:GetPlayers()) do
local leaderstats = player:FindFirstChild("leaderstats")
if not leaderstats then
warn("Couldn't find leaderstats!")
break
end
local statsValue = leaderstats:FindFirstChild(statsName)
if not statsValue then
warn("Couldn't find " .. statsName .. " in leaderstats!")
break
end
pcall(function()
DataStore:UpdateAsync(player.UserId, function()
return tonumber(statsValue.Value)
end)
end)
end
for _, item in pairs(Contents.Items:GetChildren()) do
if item:IsA("Frame") then
item:Destroy()
end
end
getItems()
wait()
Frame.Heading.Heading.Text = "top rock eaters"
Contents.GuideTopBar.Value.Text = statsName
wait(updateEvery)
end
you're a godsend btw
wait
how do i send it in lua
local statsName = "rocks"
local maxItems = 50
local minValueDisplay = -1
local maxValueDisplay = 10e15
local abbreviateValue = true
local updateEvery = 5
local headingColor = Color3.fromRGB(106, 57, 9)
local DataStoreService = game:GetService("DataStoreService")
local Players = game:GetService("Players")
local DataStore = DataStoreService:GetOrderedDataStore("GlobalLeaderboard_" .. statsName)
local Frame = script.Parent.Frame
local Contents = Frame.Contents
local Template = script.objTemplate
local COLORS = {
Default = Color3.fromRGB(38, 50, 56),
Gold = Color3.fromRGB(255, 215, 0),
Silver = Color3.fromRGB(192, 192, 192),
Bronze = Color3.fromRGB(205, 127, 50)
}
local ABBREVIATIONS = { "K", "M", "B", "T" }
local function toHumanReadableNumber(num)
if num < 1000 then
return tostring(num)
end
local digits = math.floor(math.log10(num)) + 1
local index = math.min(#ABBREVIATIONS, math.floor((digits - 1) / 3))
local front = num / math.pow(10, index * 3)
return string.format("%.2f%s+", front, ABBREVIATIONS[index])
end
local function getItems()
local data = DataStore:GetSortedAsync(false, maxItems, minValueDisplay, maxValueDisplay)
local topPage = data:GetCurrentPage()
Contents.Items.Nothing.Visible = #topPage == 0 and true or false
for position, v in ipairs(topPage) do
local userId = v.key
local value = v.value
local username = "[Not Available]"
local color = COLORS.Default
local success, err = pcall(function()
username = Players:GetNameFromUserIdAsync(userId)
end)
if position == 1 then
color = COLORS.Gold
elseif position == 2 then
color =
COLORS.Silver
elseif position == 3 then
color = COLORS.Bronze
end
local item = Template:Clone()
item.Name = username
item.LayoutOrder = position
item.Values.Number.TextColor3 = color
item.Values.Number.Text = position
item.Values.Username.Text = username
item.Values.Value.Text = abbreviateValue and toHumanReadableNumber(value) or value
item.Parent = Contents.Items
end
end
script.Parent.Parent.Color = headingColor
Frame.Heading.ImageColor3 = headingColor
Frame.Heading.Bar.BackgroundColor3 = headingColor
while true do
for _, player in pairs(Players:GetPlayers()) do
local leaderstats = player:FindFirstChild("leaderstats")
if not leaderstats then
warn("Couldn't find leaderstats!")
break
end
local statsValue = leaderstats:FindFirstChild(statsName)
if not statsValue then
warn("Couldn't find " .. statsName .. " in leaderstats!")
break
end
pcall(function()
DataStore:UpdateAsync(player.UserId, function()
return tonumber(statsValue.Value)
end)
end)
end
for _, item in pairs(Contents.Items:GetChildren()) do
if item:IsA("Frame") then
item:Destroy()
end
end
getItems()
wait()
Frame.Heading.Heading.Text = "top rock eaters"
Contents.GuideTopBar.Value.Text = statsName
wait(updateEvery)
end
@spare latch can you pretty please with a cherry on top help
** You are now Level 5! **
figured it out we're god