#Datastore timer Problem

1 messages · Page 1 of 1 (latest)

oak sonnet
little tiger
# oak sonnet Whats the problem?

The Problem is that when NO item is active, two new buffvalues ( in this case "applebuff" values ) get created and they are identical and the stack by reusing the item is working without a problem, but when i rejoin and the datastore sets in with the leftover time i cannot add anymore minutes and there is only one buffvalue. The Time just sets back after rejoin when i add a few seconds. For example:

After rejoin:

30s left -- i add 20s -- it shows 50s for a second -- sets back to 29s

oak sonnet
little tiger
#

I don't think you understand what i mean.

When you watch the Video, you can see in the left-down corner the timer for the buff and there i can add with re-usage of the item time to this buff and in the explorer and the properties on the side you can see the attributes change and everything.

I added a datastore to save leftover time that the used item don't get wasted BUT when i rejoin i cannot add any time to the leftover time and the item just get lost on use

little tiger
lavish rampart
#

Oh DataStore... For myself i hat doing DataStore haha