#how can i alter everything in a model
1 messages · Page 1 of 1 (latest)
You can use getdescendants to get a table of instances, then you can use :IsA to check if it's a basepart which has transparency.
how would i do that with this code
@fallen nova
while task.wait(3) do
for _, Part in workspace.CorruptedUpgrades:GetChildren() do
if not Part:IsA("BasePart") then continue end
Part.Transparency = (game.ReplicatedStorage.NothingU3.Value == 0) -- if Value == 0 - true (1) else false (0)
end
end
@hoary ingot