So i made a gun however due to late findings and this being my first project i wasnt sure how to animate my gun model and now im in a complex system and i am using Cframe to move my gun slide back when i shoot. It moves however my entire gun with all its pieces is welded together due to it being a mesh and my slide system works so when it shoots is temporarily disables the weld so the slide can move however it is an issue when my player is moving since it disables the weld the slide mesh stays where i was when i started moving. My question is how can i fix this or work around it as have seen many videos on tool animating but most use moon animator which i dont have lmk if you need more details thanks!
#Gun Position
1 messages · Page 1 of 1 (latest)
"this being my first project"
"now im in a complex system"
Then just stop lol. You cant make something Comlex if your new. Make something easier, nothing hard for you, nothing easy for you
okay maybe not that its complex but it just has alot of features and im trying to see if there is a way to do what i need without having to make a whole new system or change verything since i have a deadline for this project
To animate guns, it's better to make it into a rig to actually animate with
This would fix the welding problems and allat
Your system sounds semi high level and I don't work with guns that much so I don't perfectly know your scenerio
how could i make it into a rig?
im familiar with coding and game development espicially with unity however this is my first time testing out Lua/Roblox Studio
There is a lot of ways of turning models into rigs so I'd just look online to see the best way for you
mkay ill take a look thank you