#Need Help for a respawning mechanism for Fallen Parts in my obby

1 messages · Page 1 of 1 (latest)

maiden geyser
#

I made this Obby where there are platforms that unachor themselves if the humanoid touches it using tags but i dont know how the heck i get the cframe back to its original Position neither does Chatgpt anyway heres my code:

local CollectionServ = game:GetService("CollectionService")
local FallPartsTag = CollectionServ:GetTagged("Fall")
local FallParts = game.Workspace.FallingStuff:WaitForChild("Part")

for i, FallPart in pairs(FallPartsTag) do
local IsTouched = false
local Destroy = false
local PartPos = FallPart.CFrame

local function OrgState()
    FallPart.Color = Color3.fromRGB(163, 162, 165)
    FallPart.Anchored = true
    FallPart.CFrame = PartPos
end



FallPart.Touched:Connect(function(plr)
    local Humanoid = plr.Parent:FindFirstChild("Humanoid")

    if Humanoid and not Destroy and not IsTouched then
        IsTouched = true
        Destroy = true
        task.wait()
        FallPart.Color = Color3.fromRGB(255, 0, 4)
        FallPart.Anchored = false

        task.spawn(function()
            task.wait(1.4)
            FallPart.Transparency = 1
        end)

        task.wait(2)
        OrgState()
    end

end)

end

analog wren
#

BECAUSE

amber sinewBOT
#

studio** You are now Level 1! **studio

analog wren
#

chat gpt cant code for shit

feral jay
#

oh

dreamy crescent
maiden geyser
maiden geyser