#explosion
1 messages · Page 1 of 1 (latest)
bomboclat.ExplosionDamage or bomboclat.Damage = 0
@gaunt canopy its bomboclat.BlastPressure
bomboclat.BlastPressure = 0
set this to 0 https://create.roblox.com/docs/reference/engine/classes/Explosion#DestroyJointRadiusPercent the character is dying because it's destroying the neck joint