I am using GetMarkerReachedSignal to print "hit" every time an animation gets to a certain point, but every time I use it, it stacks and prints a second time
Example: I play the animation once and it only prints once, then I play the animation a second time and it prints twice
The code I am using:
swing4:GetMarkerReachedSignal("EventName"):Connect(function()
game.ReplicatedStorage.Remote.Server:FireServer("M1", 5 )
print("hit")
end)
** You are now Level 1! **