local module = {}
local Players = game:GetService("Players")
function module.Trigger()
for _, player in Players:GetPlayers() do
local char = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = char:FindFirstChild("HumanoidRootPart")
local humanoid = char:FindFirstChild("Humanoid")
if char then
local lastPos = char.Position
wait(1)
char:MoveTo(9, -169, -171)
workspace["647"].Playing = true
wait(60)
char:MoveTo(lastPos)
end
end
end
return module
Output:

** You are now Level 10! **