#New to programming and making trouble with velocity
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um
script seems fine
i think ball is just slides because it's a ball and the surface is flat, put a wall or something
or you want it to stop when it lands?
Maybe you can try this, but im not sure this will work
local vectorZero = Vector3.new(0, 0, 0)
Ball.Velocity = vectorZero
Ball.RotVelocity = vectorZero