#how can i detect if a part is still being touched after its touched

1 messages · Page 1 of 1 (latest)

sacred flicker
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the part is cancollide false

sacred flicker
#

damn

molten hornet
#

you could do

local TouchingParts = Part1:GetTouchingParts()
for i, Part in TouchingParts do
   --Do something to the parts
end
#

or

local TouchingParts = workspace:GetPartsInPart(Part1, PartThatTouchesPart1)
for i, Part in TouchingParts do
   --Do something to the parts
end
sacred flicker
#

hmmm okay let me try