Im trying to make it so I gain strength each time I click a specific tool I dont know the error can someone help me? Heres the Client: ```local player = game.Players.LocalPlayer
local replicatedstorage = game:GetService("ReplicatedStorage")
local LiftRemote = replicatedstorage.Remotes:WaitForChild("LiftRemote")
function Lift(toolName, value)
local tool = player.Backpack:FindFirstChild(toolName) or player.Character:FindFirstChild(toolName)
if tool and tool:IsA("Tool") then
tool.Activated:Connect(function()
LiftRemote:FireServer(toolName, value)
end)
end
end
Lift("Pencil", 1)
And heres The Server: local replicatedstorage = game:GetService("ReplicatedStorage")
local LiftRemote = replicatedstorage:WaitForChild("Remotes"):WaitForChild("LiftRemote")
LiftRemote.OnServerEvent:Connect(function(player, toolName, value)
local leaderstats = player:FindFirstChild("leaderstats")
local strength = leaderstats and leaderstats:FindFirstChild("Strength")
if strength and typeof(value) == "number" then
strength.Value += value
end
end)