local Spawnpoint = math.random(1,3)
local Fruits = math.random(1,3)
local Potions = math.random(1,3)
local Other = math.random(1,3)
local spawnTime = 600
local despawnTime = 180
local merchantModel = game.Workspace:WaitForChild("TravelingMerchent"):WaitForChild("All")
wait(4)
merchantModel:PivotTo(CFrame.new(-333, 8.558, 215.202))
Simply isnt moving