#gui countdown

1 messages · Page 1 of 1 (latest)

lyric wind
#

The text on the gui doesn't appear it should count from to 8 to 0. Made in a localscript

local intermission =8
local intermissiontext= "8"
local CountdownGui = game.StarterGui.ScreenGui.Frame.TextLabel



local function Round()
    while true do 
        
        
        for i = intermission,0,-1 do 
            CountdownGui.Text = i
            print(i)
            wait(1)
        end
    end
end


Round()
inner locust
#

Where is the Script located?

lyric wind
#

startergui

agile knotBOT
#

studio** You are now Level 7! **studio

inner locust
#

Does the GUI show but it don't count down?
or
Is it not showing at all?

lyric wind
#

it stays like this

inner locust
#

GUIs inside of StartGUI go into PlayerGUI on start.

#

To create something that appears on everyone's screen, you'll have to config through the player and then playerGUI

mild ice
#

the gui is not in StarterGui

#

It gets puts under player inside player gui

#

rather put the script inside the screen gui and reference the label from there

#

or if this is a server thing, you will have to have the script in somewhere like server script service and reference each players label individually which is not ideal

agile knotBOT
#

studio** You are now Level 4! **studio

mild ice
#

so have the intermission be a number value object that the server changes and the players gui script read from that