#destruction system won't work
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
hello, i've made a simple system so that some hitboxes in my game will enable a "destruct" script within parts that are named "destructable", however, nothing happens, and not even output will give me any errors
script.Parent.Touched:Connect(function(hit)
if hit.Name == "Destructable" then
hit.Destruct.Enabled = true
end
task.wait(0.01)
end)
this script goes inside of the hitbox
the part itself