when i am creating image displays i am making blocks that are further away render first. but for some reason when i try and clear past chunks it causes the layout of the other chunks to be messed up. i have managed to figure out that its because i am destroying the past images because if i hide them or anything else that is not :Destroy or = nil its layout is fine. now i could just make custom Zindex values or just recreate all the chunks but i want your guys options')
#image layout bug
1 messages · Page 1 of 1 (latest)
Instead of destroying images you should keep them in an object pool and re-use them for new chunks
creating and destroying lots of instances does not make the garbge collector happy
Its very late for me so apologies if this doesn't apply
also set parent after you configure the instance