Hey i need some help making this door open. Every part is welded to the models primary part and everything expect the primary part is un-anchored.
Here's the script
local Door = script.Parent
local Status = false
Door.ClickDetector.MouseClick:Connect(function()
if Status == false then
Door.Position = Vector3.new(161.029, 6.735, 90.567)
Door.Orientation = Vector3.new(0, 90, 0)
Status = true
elseif Status == true then
Door.PrimaryPart.Position = Vector3.new(157.16, 3.19, 92.57)
Door.PrimaryPart.Orientation = Vector3.new(0, 0, 0)
end
end)```