#Storm

1 messages · Page 1 of 1 (latest)

burnt seal
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Hello so I wanna make a storm chasing game with realistic looking storms. I know I have to use scripting to make the simulation which is fine but I dont know where to start. Can anyone tell me an Idea what should I do first. I will make it alone I just need some start. I think I wanna make it with particles. I also wanna make a mesocyclone, wallcloud and a tornado to spawn aswell.

primal sandal
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Make the actual system first, then focus on looks later.

burnt seal
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Yeah I know but the problem is I dont really know how should I make the system correctly. I started scripting 2 months ago so Im not bad at it, but I dont know how to make it optimised...

primal sandal
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ok so what do you want the storm to do specifically

burnt seal
primal sandal
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whichever sounds easiest

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i think rain is the easiest

burnt seal
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So can you show me how should I script it then Ill do it all myself

primal sandal
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ehh

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ill give you like a bare bones of how it would work

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so you'd make a table with strings of storm names that can help

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and if you want a round system

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you would do for loops for intermission, round, etc.

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and during the round

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get a random storm

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from the table

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and spawn it in

burnt seal
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Thanks