Hello so I wanna make a storm chasing game with realistic looking storms. I know I have to use scripting to make the simulation which is fine but I dont know where to start. Can anyone tell me an Idea what should I do first. I will make it alone I just need some start. I think I wanna make it with particles. I also wanna make a mesocyclone, wallcloud and a tornado to spawn aswell.
#Storm
1 messages · Page 1 of 1 (latest)
Make the actual system first, then focus on looks later.
Yeah I know but the problem is I dont really know how should I make the system correctly. I started scripting 2 months ago so Im not bad at it, but I dont know how to make it optimised...
ok so what do you want the storm to do specifically
So, I want it to be realistic and random. Sometimes raining, sometimes hail. I also want it to have tornadoes - so it has to have a supercell, wallcloud and stuff like that. I will code that myself I just need a starting point
So can you show me how should I script it then Ill do it all myself
ehh
ill give you like a bare bones of how it would work
so you'd make a table with strings of storm names that can help
and if you want a round system
you would do for loops for intermission, round, etc.
and during the round
get a random storm
from the table
and spawn it in
Thanks