#the enemy is wierdly rotated instead of the zombie how can i fix it

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chrome creek
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?

rugged abyss
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This has 0 context

floral cosmos
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Wtf

chrome creek
foggy valley
# chrome creek here a vid

This isn't a script bug, this is a build issue.

You built the enemies so they were facing a different way.

Check the pivot of the model. I'm not 100% on how to fix this, unfortunately

chrome creek
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umm

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how do i check it

foggy valley
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if this is a .obj or .fbx import, you chose the wrong import settings

chrome creek
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its a fbx import

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so its a proplem in blender?

wispy crystal
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Like Moon said, you'll have to reimport with the correct orientation, and the guide above will explain the direction