#ball getting deleted when applying velocity
1 messages · Page 1 of 1 (latest)
are u sure that the ball is beig deleted?
yup. turns nil
what is mouse equal to
add a print(Mouse) and tell what it outputs
ermmm i just realized why is it so high
so its prob going so stupidly high up that it gets deleted
instead of lookvectors
use .Unit
more accurate if you need directions i think
unit is a vec3 too btw