#ball getting deleted when applying velocity

1 messages · Page 1 of 1 (latest)

static lily
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no idea why its doing this

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the ball is a meshpart btw

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mouse is the Y position of the local players mouse

karmic delta
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are u sure that the ball is beig deleted?

static lily
mighty field
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add a print(Mouse) and tell what it outputs

static lily
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so its prob going so stupidly high up that it gets deleted

static lily
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ok i found it out

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mouse.hit.lookvector works

mighty field
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use .Unit

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more accurate if you need directions i think

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unit is a vec3 too btw