#How to make it detect when EngineBlock touched Zombie

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serene sundial
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local jeep = game.Workspace:WaitForChild("Jeep")
local EngineBlock = jeep:WaitForChild("EngineBlock")
hollow topaz
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i mean use touched event and just check it if the zombie touched it

severe trout
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EngineBlock.Touched:Connect(function(hit)

-- Do something
end)