#ChildAdded connection not firing

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frozen wasp
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I have an npc placing system in my game where you will clone a minion from the template and then when you click it it drops and parents itself to the Minions folder which is where they all go. Im trying to do game.workspace.Minions.ChildAdded so I can give the new minion the ai code but it never prints child added as I have it .

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local script ^

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server ^

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it never prints child added in the child added connectin

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I can confirm the minion is being parented correctly

wooden drift
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if the local script is the one parenting minions the server would never see that

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use a remote event to ask the server to spawn minions