#Issue with zombie not moving
1 messages · Page 1 of 1 (latest)
is it from the toolbox?
No it’s a rig
is there a script in it?
I don’t think so
get one from the toolbox
drooling zombie
its has all the codes
and if you want to write the code your self then im here
I did that but it still doesn’t move
It just stays idle
I clicked rig builder and clicked r15 masculine and block avatar
add a script in the zombie
and copy this script
local zombie = script.Parent
for _, script in pairs(zombie.ModuleScripts:GetChildren()) do
if not game.ServerStorage:FindFirstChild(script.Name) then
script:Clone().Parent = game.ServerStorage
end
end
local AI = require(game.ServerStorage.ROBLOX_ZombieAI).new(zombie)
local DestroyService = require(game.ServerStorage.ROBLOX_DestroyService)
local function clearParts(parent)
for _, part in pairs(parent:GetChildren()) do
clearParts(part)
end
local delay
if parent:IsA("Part") then
delay = math.random(5,10)
else
delay = 11
end
DestroyService:AddItem(parent, delay)
end
zombie.Humanoid.Died:connect(function()
AI.Stop()
math.randomseed(tick())
clearParts(zombie)
script.Disabled = true
end)
local lastMoan = os.time()
math.randomseed(os.time())
while true do
local animationTrack = zombie.Humanoid:LoadAnimation(zombie.Animations.Arms)
animationTrack:Play()
-- local now = os.time()
-- if now - lastMoan > 5 then
-- if math.random() > .3 then
-- zombie.Moan:Play()
---- print("playing moan")
-- lastMoan = now
-- end
-- end
wait(2)
end
first
make the parent of the script named zombie
not my script
Ok
** You are now Level 1! **
It just stays idle still
alright
it moves now but it took animations and design away
if I add back the same thing will it still work?
spoonfeeder spoonfeeder
lol
Free assets are free for a reason.
Make your own, highly recommend.
yeah I don’t know how to do that, im new to this stuff
I tried and i just couldn’t get it to work